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Cultural and Kingdom Overview

What is this?

In short, it's a brief, yet still somehow long view on how Cormont works, the general culture and views of the masses and the nobles.

Do I have to read all of this?

Absolutely not. I've made each subject title into a heading so it's easily visible and you may skim to read the parts you need to know. To help I've also attempted to put topics of similar subjects close together.

What I want to know isn't here, what do I do?

By all means please do mention it and I'll get right to it. Either send me a private message or post in the questions board, if I can answer, I will.

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Political System:

Cormont is a matriarchal monarchy, ruled by two Queens, one from the royal house of Teague and her wife from one of the higher noble families of the time, it has been this way for the last six hundred years - an almost record dynasty for Erilea. Women are considered somewhat brighter and overall more useful than men and often are placed above them in cases of social standing, inheritance, occupational positions and even in the military, though it is rare that men are utterly excluded from most places of society. Family names are passed from the mother, and men gain their wives names upon marriage.

Local matters not important enough to be taken all the way to the capitol are presided over by the nobles of the area, usually a Duchess or person of similar high rank, though if necessary lower nobles may dispense justice to those on their lands. If the people are unsatisfied, and presuming they’re not locked up or executed they may find the next noble up or even go to the capitol to petition the Queens but most do not have the time nor do they have the ability to travel such distances.

To keep the streets orderly, most cities have knights and guards, paid by the crown or the nobles. More rural areas have sheriffs to keep the peace and bring forth any criminals to those fit to judge them for their crimes.

There is no voting, the only hope of getting change within the system is to petition the nobles and royals and hope for the best.

Taxes are done annually, and a census every five years so that the nobles will have an idea on the population numbers, skills and workers. Taxes are accepted in form of currency or goods.

Punishments may be anything from a fine, ceasing of property to being locked in the dungeons or stockade, whipping, beating, death or whatever is decided.

Species/Race Relations:

There is very little tension or troubles between peoples of different skin colours in Cormont, largely because they don’t believe it to make any difference, except perhaps in which colours they look best in. There are occasional problems between species, however. Merfolk drowning humans, shapeshifters being hunted, magical species attempting to control non magical species and other such things. Officially, all species who are considered “sentient” or of their own mind are considered citizens of the Kingdom of Cormont and equal to humanity. Which isn’t to say many of them don’t think they’re better, stronger, smarter than humanity. And that they aren’t right. Mostly, they’re just outnumbered.

Marriage:

Current marriage law in Cormont allows for two persons past the age of sixteen, the age of maturity to be married. These persons can be of any sex, including same sex.

Female same-sex marriages are quite common, seen as a reflection of the chief Goddesses of the main religion and are even practised amongst the faithful who do not happen to be homosexual, as consumption and sexuality is less the main concept of marriage in Cormont, rather family building, alliance, trade and other less personal things factor much more highly into marriage than sexuality. Often in relationships there will be a third partner or even more if both partners agree and approve, any children that come of such affairs are considered legitimate so long as the other parent is approved.

Heterosexuality and male samesex partners also occur quite often, though the devout may find male same-sex relationships mildly odd most would be largely unbothered by it after the initial surprise.

Nobles: Quite often the nobility offer to maintain their lovers lifestyle the same as theirs if they conceive a child together, couples who are childless may go through many opposite sex partners before pregnancy occurs and they find a “keeper”, so to speak.

Peasants: Because of a lack of funds in the majority, and wanting to limit mouths to feed it is more common to find heterosexual unions amongst the peasants, though homosexuality is still a common, everyday thing. Most choose opposite sex partners because they feel it cuts to the chase, as it were and they often need children to continue the family work down the line.


Views on Sex:

Sex is not subject to taboo in general in Cormont, it is common in many if not all it’s forms, including between different species, such as elves, humans, shapeshifters, satyrs and others happen with little to no fuss. There is no excess pride placed on virginity. Among the peasants, a woman who has been proven to be able to have healthy children may find herself with many decent offers to consider. However among the nobility, intercourse between the sexes before marriage is considered ill advised at the mildest because bastards may make any bargain they wish to make less effective for their marriage.

The biggest taboo is affairs, that is, sexual relations while married with a person not approve of by the other spouse.

Magic:

Typically viewed as a good thing, magic isn’t at all uncommon even though it is hardly like everyone in Cormont is magical. As there is and has been a mixing of blood for centuries past among members of magical species and non it is entirely possible for magic to skip generations then come back later down the line, if both parents have a little bit of magical blood left in them. High magic is most often considered the province of the priests and priestesses, at least amongst humans but there are many who practise it anyway, and it is cause of some controversy, to say the least.

Magic is not considered a force for good or ill, but rather a neutral entity given by the Gods, whichever ones are happened to be believe in, and if not the gods then nature itself is the gift giver. It can manifest at birth but typically does around the ages of four to ten and is usually controlled by the mind or emotions, spells are useful for focusing magic to a specific intent but otherwise are not considered needed.

Education:

Most populated areas have some kind of school, however small that school may be and children are required to attend school, four days a week to learn reading, writing, mathematics and whatever other subject the school may have. This can include fighting skills, sewing, arts, weaving, animal husbandry - whatever the school believes is relevant or useful to the children. Though all children are supposed to go to school between the ages of seven and thirteen, attendance is rarely strictly enforced.

Noble children are also taught politics, arts, dancing, more advanced fighting and hunting lessons and other things believed to be most useful for children of their stature. Nobles typically have private tutors.

There are also religious schools to begin to prepare those who wish to enter priesthood for training at the temples.


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